On December 3, 2022, I created several models in blender by modifying the dungeon assets I found, creating a tile set for making simple dungeons. I set up a map in Tiled (https://www.mapeditor.org/) and wrote some code to parse Tiled maps, then load appropriate models in the world corresponding to each tile. We successfully got a test map loaded, that includes 2 types of tile and rotation.
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